So I was thinking the other day about tank progression in MMOs. The tanks are the ones that need the gear the most out of anyone else. Tanks are the ones that need the gear first because they are the ones that need to progress the most so the whole group can.
Without the tanks getting gear there isn't a way for anyone else to progress in the game as far. At least in WAR tanks need to be fully warded for every instance they do. Well at least the main tank does. While every other person in there can be 3/5 wards and still be able to do it. Without the tank being fully warded it makes everything that much more difficult.
This is where I think WAR has had trouble with in the beginning and still does for new up and coming guilds. With there random loot drop from the higher dungeons it is hard to gear up a tank. I remember when I was in League of Light my guild was waiting on me to finally get fully warded to run LV. We had the dps and the healers ready but not the tank. Because I couldn't finish my set. I know this has been a problem with other people to waiting on there tanks to get warded enough to run the instance. Now it isn't as much of a trouble with how easy it is to get invader tokens but it still can be a problem with some guilds.
I am not sure how it is other MMOs and if you could post a comment about how important it is for tank progression in other MMOs I would appreciate it.