Thursday, February 4, 2010

The New Currency

Last night they told people how they will be able to get the higher up insignias on the test server.  I wasn't able to be on the vent server to ask questions due to prior obligations, but I have heard how you get them new currency.  

You start out by getting Conq. Insignias from SCs.  Then once you buy a Conq. weapon you start getting Invader Insignias then so on an so forth.  Now this system seems to be pretty interesting and I don't mind it except for one problem.  Characters who can only use great weapons are screwed over.  The reason being is that I as a knight can say buy my shield at Conq. level which is half as expensive as a great weapon.  Thus I will start being able to earn Invader Insignias faster than say a RP because they can only use staffs.  So by the time the buy there Conq. Great Weapon I will be able to buy my Invader Shield and start earning Warlord Insignias while they are just starting to earn Invader Insignias.  This is not good at all.

Here is how I propose to fix it.  I say that you have to be able to buy the weapon below that before you can buy the higher level weapon.  Which means say that I buy the Conq. Shield then I will be only able to buy the Invader Shield and not the other weapons.  Now I know it isn't perfect and that I will still be able to earn Insignias faster than someone who only has a great weapon but it would close the gap a great deal in price wise.

Wednesday, February 3, 2010

His Thoughts

Just thought I would post this here since it is so true.  Read Grimnir Grudge blog post it is true.

Thoughts on the New Weapons

Well like I said earlier I would post my thoughts on the new weapons.  For almost every class it is a very big upgrade.  For what I want the KotBS 2-hander is freaking amazing.  I would take either the Warlord or Royal weapon over Gutbeaters any day of the week.  Both shields for the knight are awesome and they even look awesome.  You can see how each weapon looks over at at Gaarawarr Gabs.

With that being said, I know in our guild the AMs and RPs are angry.  DPS is fast out scaling healing and these weapons are going to make it a bigger difference than before.  The sandstorm staffs are still better for the healers.  They said there is changes coming to healing in 1.3.5 that will be talked in the next producers letter so that will be interesting to see when it comes out.

Tuesday, February 2, 2010

The New Weapons

Well I logged on to the test server to see the weapons and here they are.  The royal ones for order.  I will post what I think later, but with out further ado.

My Thoughts on the Patch Notes

Well I posted yesterday that the patch notes where out and after looking over them there are some good things and then there are some really terrible things.  I will focus on the terrible things first just to get them out of the way.

The first and worst thing they did was get rid of way to many SCs.  As the old saying goes Variety is the Spice of Life and this goes with games.  People want variety when they are playing.  Sure these 6 SCs will be open the whole time but there will be no changes what so ever and they will get boring unless they have a weekend event every weekend that brings back one of the old SCs.  If they do that every single weekend then I think it will be ok, if not then well we will see.

Another face palm is the nerf of IBs.  Now listen people still hold the misconception that IBs are OP, well they are not.  Only thing making them that is Gromil Plating, which they do need to fix, but other than that they are fine.  They didn't need to nerf cave-in.  It was fine as is.  As someone put it in a thread on WHA, "how can mythic give 2 of the 6 tanks an AoE stagger, while continuously nerfing the other tanks CC is beyond me."  I agree with this wholeheartedly.  They need to either change our AoE CC or give the other tanks more CC.

On a good note is the weapons I hope.  I will be checking them out after work to see how good they are and will be hopefully posting some screenshots of them to show you all.

Monday, February 1, 2010

1.3.4 Patch Notes

http://herald.warhammeronline.com/patchnotes/index.php?id=2010_1-3-4#patch:-1_section:1

Here are the patch notes for 1.3.4.  Interesting choice in the SCs and how they are doing them.  I will be going on the test server tomorrow to see the weapons and will hopefully be able to get SS's of them and post them on here later.

Repeccing

I don't mind paying the money to respec to my different specs that I have.  What I am tired of is having to go back to Altdorf to respec.  It is a pain in the but to travel back to Altdorf to repec my renown points and my mastery tree for the three different specs I have.  Yes I have three differnt specs.  I have a full on tank spec for when I am main tanking an instance, I have an off tank spec for when I am the off tank in an instance, and I have my PvP spec for when I am running around in pvp.

Here is what I would wish they would do.  Give us an option on the our character screen or something to be able to switch what spec we want.  Have us be able to set up 2 or 3 different specs and when we want to change it we get out of combat pick the spec we want, it takes the 14 gold or so that it cost to respec and boom we are ready to go.  It would be so much easier if they did this, will they I doubt it but I can dream.